jeudi 17 avril 2008

(TEST) Lowpoly column + normals map

Just a little update showing the lowpoly columns with the normals map(s). It's not perfect, I need to adjust the projection and make an unified texture (actualy the column is divided in different parts with separate texture).
It's here just for give an idea of the final result.

2 commentaires:

Ree a dit…

That is looking really good! there are some tweaks needed I can see that, however I'm amazed by the amount of detail you were able to carry over. Keep it up. I'll be watching this blog for sure

Takkik a dit…

Thx you Ree, coming from the guy who make the beholder and the futur driders, it's a pleasure.

I will update the high poly version soon. For the column need to tweek the lowpoly (I think i can save lot of polygons without loosing too much details) and nee to imporve the projections. It will be one when the highpoly version is finished.