Here begin my first nwn2 custom content project : a small temple, as a custom model placeable. I will try to make it simple for a first modeling project. I wish next to learn how bring it into nwn2 and preview it in the engine.
For the begining some photos ref used as a starter point:




I used Houdini because that allow me to build the temple with some variable in mind: if I change the base size or the height of the arch, all the structure is modified without any intervention from me. Really useful if i need to adjust the proportion in the last minute.
Fellowing, the first picture of the lowpoly model and the first stage of the hightpoly for the normal :

